Technical Designer | North America | Canada | Europe | Fully Remote
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 12h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 68d ago
The date the source published, not the day we noticed it (2026-07-09). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
United States
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $135.1k–209.6k/yr
Middle 50% of 162 listings that do state pay — Design · all levels · United States · USD/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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workable employer's own board first seen 10d ago · last seen just now
The listing
What we are looking for:
We are seeking a Tech Designer to join our team. Technical Designers are responsible for implementing and maintaining the technical framework and guidelines for gameplay systems across the game, working as a bridge between technical and creative departments to aid with robust and reusable content. The technical design department provides building blocks needed by all other departments within the studio, to allow them to effectively create advanced gameplay.
Requirements
What we will do together:
- Collaborate with all the different disciplines to determine the best methods to realize the shared vision for the game.
- Champion and uphold the creation of technical workflows and production pipelines.
- Act as a technical expert on the team and ensure the team has the highest quality tools, documents, and best practices.
- Obtain in-depth knowledge of the engine, its capabilities, and auxiliary development tools.
- Uphold good system architecture across the department, including reuse and optimization.
- Be an advocate for the technical design team in interactions with all departments.
What you will bring:
- Ability to work cross-discipline and provide constructive and easy-to-understand feedback to any team member.
- Excellent technical scripting skills, ideally in visual and text-based scripting.
- Self-motivated towards solving creative problems and technical challenges.
- Ability to analyze and deconstruct the work of others.
- Good knowledge of game and level design principles.
- Clear and concise communication.
- Ability to work autonomously.
- It would be great if you also had:
- Good knowledge of programming languages such as C++
- Understanding of optimization and technical limitations.
- Knowledge of network replication and limitations.
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.
A few benefits you can expect from us:
- A generous PTO allowance
- Summer and Winter holidays studio closure (separate to PTO allowance)
- Private Medical & Dental Healthcare
- Private Mental Health scheme
- A generous annual Health & Wellbeing allowance
- Discretionary Studio Bonus
- Top range tech for your home set up
- Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.