Technical Designer | Concepteur technique
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 1d ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 5d ago
The date the source published, not the day we noticed it (2026-09-09). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
United States, Canada
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $135k–208.5k/yr
Middle 50% of 161 listings that do state pay — Design · all levels · United States · USD/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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workable employer's own board first seen 4d ago · last seen just now
The listing
At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We are looking for a Technical Designer to bridge the gap between creative vision and technical implementation across co-development projects. This role is suited to a tech-minded designer with strong Unreal Engine 4 expertise who enjoys hands-on Blueprint development, systems architecture, and close collaboration with cross-functional teams like narrative and UI.
The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.
Requirements
What you will do:
- Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
- Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
- Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
- Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.
What we are looking for:
- Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
- Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
- Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.
Benefits
- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc