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Voodoo via Ashby

Marketing Unity Developer - Portfolio Games

Level not stated Paris
still open verified 21h ago posted 22h ago checked just now
Apply at jobs.ashbyhq.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 21h ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 22h ago

The date the source published, not the day we noticed it (2026-09-14). Last seen at its source just now.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Paris

The description states no restriction of its own. This is the source's own tag.

Pay not stated

Similar roles pay €68.1k–102.5k/yr

Middle 50% of 8 listings that do state pay — Engineering · all levels · France · EUR/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.

Skills named in the ad

Premiere Pro

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Hole.io, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. The Core Games team supports internal and external studios worldwide in creating, developing, and launching new hit games, while the Live Games team focuses on increasing engagement and extending the success of our existing games.

Joining our Live Games team means collaborating with gaming industry experts on globally renowned, enduring games, while also embracing exciting new entrepreneurial ventures. With over 7 billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating over $20 million per year, we are the world’s largest and most successful hybrid publisher.

You will join the Live Studios team. Our main mission is to transform hypercasual titles into deep, engaging midcore games by developing richer gameplay experiences, stronger progression systems, and long-term player engagement.

The studio is currently working on titles including Epic Plane Evolution, Path of Kings, Gear Fight and Archery Clash.

Role

Your responsibilities will include:

  • Modify and iterate on Unity projects across our portfolio of hybrid-casual and midcore games

  • Create custom gameplay setups, scenes, animations, environments, skins, and visual assets

  • Prototype gameplay variations and concepts for advertising

  • Record, edit, and upload gameplay videos for creative testing

  • Share modified builds with the Marketing and User Acquisition teams

  • Analyze creative performance and benchmark competitors to improve results

Profile
  • Strong Unity skills and experience modifying existing game projects

  • Interest in mobile games, particularly hybrid-casual, casual, or midcore titles

  • Creative, curious, and comfortable experimenting independently

  • Basic knowledge in motion tools such as DaVinci Resolve, Adobe Premiere Pro or CapCut Desktop

  • Able to work across multiple projects and adapt quickly

  • Fluent in spoken and written English or Russian

Apply at jobs.ashbyhq.com