Marketing Unity Developer - Portfolio Games
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 21h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 22h ago
The date the source published, not the day we noticed it (2026-09-14). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Paris
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay €68.1k–102.5k/yr
Middle 50% of 8 listings that do state pay — Engineering · all levels · France · EUR/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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ashby employer's own board first seen 21h ago · last seen just now
The listing
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Hole.io, alongside popular apps such as BeReal and Wizz.
TeamOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. The Core Games team supports internal and external studios worldwide in creating, developing, and launching new hit games, while the Live Games team focuses on increasing engagement and extending the success of our existing games.
Joining our Live Games team means collaborating with gaming industry experts on globally renowned, enduring games, while also embracing exciting new entrepreneurial ventures. With over 7 billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating over $20 million per year, we are the world’s largest and most successful hybrid publisher.
You will join the Live Studios team. Our main mission is to transform hypercasual titles into deep, engaging midcore games by developing richer gameplay experiences, stronger progression systems, and long-term player engagement.
The studio is currently working on titles including Epic Plane Evolution, Path of Kings, Gear Fight and Archery Clash.
RoleYour responsibilities will include:
Modify and iterate on Unity projects across our portfolio of hybrid-casual and midcore games
Create custom gameplay setups, scenes, animations, environments, skins, and visual assets
Prototype gameplay variations and concepts for advertising
Record, edit, and upload gameplay videos for creative testing
Share modified builds with the Marketing and User Acquisition teams
Analyze creative performance and benchmark competitors to improve results
Strong Unity skills and experience modifying existing game projects
Interest in mobile games, particularly hybrid-casual, casual, or midcore titles
Creative, curious, and comfortable experimenting independently
Basic knowledge in motion tools such as DaVinci Resolve, Adobe Premiere Pro or CapCut Desktop
Able to work across multiple projects and adapt quickly
Fluent in spoken and written English or Russian