Sound Designer
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed removed at the source
Last checked just now — checked against the employer's own applicant tracking system, which is the company answering directly.
How old is it?
Posted 47d ago
The date the source published, not the day we noticed it (2026-07-30). Last seen at its source 4h ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Georgia, Serbia, Armenia, Poland, Spain
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $40–50/hr
Middle 50% of 35 listings that do state pay — Design · all levels · EMEA · USD/hour. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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workable employer's own board first seen 10d ago · last seen 4h ago
The listing
An international iGaming company with a strong presence in the market for many years and headquartered in Europe continues to grow and expand its global footprint. As part of our ongoing business development and the launch of new projects, we are opening a large-scale recruitment campaign across multiple teams. The company develops high-quality slot games and innovative gaming solutions enjoyed by players worldwide, and we are looking for talented professionals to join us on our exciting growth journey.
We are looking for a talented Sound Designer (iGaming) to join our team and help create immersive audio experiences for our slot games. In this role, you will be responsible for designing and producing high-quality sound effects, selecting and editing music, and crafting engaging audio experiences that enhance gameplay and reinforce the visual identity of our products.
Responsibilities:
- Create, edit, and implement high-quality sound effects for slot games, including spins, wins, bonus features, game mechanics, and special events.
- Design and maintain intuitive and engaging UI/UX audio that enhances player interaction and feedback.
- Develop consistent audio identities that match the visual style, theme, and atmosphere of each game.
- Mix, process, and optimize audio assets to meet technical and performance requirements.
- Collaborate closely with Game Designers, Animators, Artists, and Developers to ensure seamless integration of audio into the gameplay experience.
- Contribute creative ideas to enhance player engagement through sound and music.
- Maintain high audio quality standards across all game content and features.
Requirements
- 2+ years of experience in Sound Design, including at least 1 year of experience in the gaming industry.
- Proficiency with audio creation and editing tools such as Ableton Live, Reaper, Pro Tools, Adobe Audition, or similar software.
- Strong understanding of sound design principles, audio production workflows, and post-processing techniques.
- Understanding of game mechanics and how audio influences player engagement and overall user experience.
- Creative mindset, strong attention to detail, and the ability to deliver high-quality work within deadlines.
- Strong communication and collaboration skills.
Nice to Have: - Experience working with AI-powered audio tools such as SUNO, AIVA, Adobe Firefly, Sonify, or similar solutions.
- Experience recording, editing, and processing voice-over content.
- Previous experience in iGaming or slot game development.
Benefits
- The opportunity to create audio experiences for globally released slot games enjoyed by players worldwide.
- A creative environment where your ideas and sound concepts can directly impact the player experience.
- Diverse game themes and exciting audio challenges across multiple projects.
- Close collaboration with Game Designers, Artists, Animators, and Developers.
- Flexible start to your workday.
- 20 paid vacation days and 5 paid sick days annually.
- Opportunities for professional growth and continuous learning.