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Voodoo via Ashby

Senior Game Designer - Mob Control

senior BarcelonaMadridWarsawHelsinkiStockholmBerlinKrakowLondon
still open verified 1d ago posted 49d ago checked 2h ago
Apply at jobs.ashbyhq.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 1d ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 49d ago

The date the source published, not the day we noticed it (2026-07-27). Last seen at its source 2h ago.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Barcelona, Madrid, Warsaw, Helsinki, Stockholm, Berlin, Krakow, London

The description states no restriction of its own. This is the source's own tag.

Pay not stated

Similar roles pay $50/hr

Middle 50% of 8 listings that do state pay — Design · all levels · Sweden · USD/hour. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.

Skills named in the ad

UX

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will join Mob Control, key title of Voodoo, with more than 230M installs and 14 MAU.

Role

As a Senior Game Designer for Mob Control, you will own the design and execution of new features and game improvements of all sizes. You will also collaborate with a Product Director in shaping the strategy and roadmap for your unit. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top-performing title in the midcore game market.

  • Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop designs, user flows, and economy models, and propose A/B test ideas.

  • Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.

  • Leverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.

  • Contribute to vision & strategy: Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership. Help shape priorities and ensure design decisions align with studio goals.

Profile
  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.

  • Proven track record in gameplay design, balancing, and meta feature design.

  • Strong communication skills, with a focus in creating clear, simple design documentation.

  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.

  • Skilled at simplifying and communicating complex systems.

  • Comfortable analyzing KPIs and player behavior to guide design decisions.

  • Passion for mobile midcore games and deep knowledge of market dynamics.

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

Apply at jobs.ashbyhq.com