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Companion Group Ltd via Recruitee

Senior Game Engineer

Germany senior
still open verified 2d ago posted 164d ago seen 1h ago
Apply at companiongroupltd.recruitee.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 2d ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 164d ago

The date the source published, not the day we noticed it (2026-04-29). Last seen at its source 1h ago.

We have tracked this listing since 5 Oct 2026 (5 days). The employer's own board has carried it every time we have read it, most recently 1 hour ago.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Germany

The description states no restriction of its own. This is the source's own tag.

Pay not stated

Similar roles pay €100.6k–153.9k/yr

Middle 50% of 18 listings that do state pay — Engineering · Senior · Germany · EUR/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.

Skills named in the ad

AWSAzureC++GCPGoJavaScriptPythonRust

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences.

Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous, and transparent communication as highly as technical skills.

As a Senior  Game Developer, you’ll be at the heart of crafting exceptional multiplayer experiences. You will work closely with a talented team of developers, designers, and artists to build robust systems, optimize performance, and deliver seamless networked gameplay. Your expertise will drive critical aspects of our technology stack, ensuring players enjoy smooth, immersive, and memorable experiences.

  • Architect, implement, and refine cutting-edge multiplayer-ready gameplay systems in and outside of the Unreal Engine

  • Produce elegant, efficient, and maintainable C++ code

  • Leverage expert-level understanding of data structures and algorithms to solve interesting challenges

  • Collaborate with cross-functional teams to deliver innovative gameplay experiences

  • Contribute to the development of scalable and robust networking solutions

  • Tackle and resolve intricate technical hurdles in complex multiplayer games

    • Excellent communication and collaboration skills

    • Strong problem-solving skills and attention to detail

    • 6+ years of experience in the Unreal Engine

    • Experience with at least one proprietary game engine (C/C++ OOP/ECS)

    • Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation etc.)

    • Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20) and their application in diverse contexts beyond Unreal Engine, such as systems programming, network programming, etc.

    • Deep expertise in common data structures and algorithms (DSA)

    • Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)

    • Experience with UE’s Gameplay Abilities System (GAS)

    What makes you stand out

    • Experience with Entity Component Systems (ECS) (e.g. flecs.dev)

    • Experience with AI (Behaviour Trees, State Trees, UtilityAI Systems)

    • Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)

    • Familiarity with scripting languages and tools development (e.g. Lua, Python, Javascript)

    • Familiarity with one other programming language (e.g. Rust, Golang)

    • Experience with Host-Migration and Seamless-Server Transitions

Apply at companiongroupltd.recruitee.com