Senior UI/2D Artist
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 2d ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 12d ago
The date the source published, not the day we noticed it (2026-09-29). Last seen at its source 1h ago.
We have tracked this listing since 5 Oct 2026 (5 days). The employer's own board has carried it every time we have read it, most recently 1 hour ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Poland, Belarus, Serbia, Ukraine, Georgia
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $1,250–2,375/mo
Middle 50% of 8 listings that do state pay — Design · all levels · EMEA · USD/month. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Ashby employer's own board first seen 5d ago · last seen 1h ago
The listing
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We're on the hunt for a skilled Senior UI/2D Artist to strengthen our RnD team.
What are you working on?
Genres: Puzzle, Casual
Platforms: iOS, Android, Mobile
For which tasks (responsibilities)?
Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre.
Use AI tools to speed up content production
Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface.
Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system)
Prepare and adapt graphic materials, including slicing for various devices and resolutions
Conduct market analysis, study competitive solutions, and implement best practices into products
Testing, as well as optimize user flows to improve conversion rates.
Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions
Maintain and support the design system, document processes, and establish interface design standards
What kind of professional are we looking for?
Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual)
Strong expertise in Figma
Deep understanding of UX/UI principles for mobile platforms
Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX
Knowledge of layout principles and interface adaptation for different devices and resolutions
Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution
Will be a plus:
Experience with Unity
Experience with UI animations and VFX
Experience with other graphic packages
Knowledge of the basics of game design and the specifics of game interfaces
What are the conditions and bonuses?
For your success we offer:
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work