Senior Gameplay Engineer - Characters
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 10h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 114d ago
The date the source published, not the day we noticed it (2026-06-19). Last seen at its source 1h ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
United Kingdom
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay £86.7k–124k/yr
Middle 50% of 26 listings that do state pay — Engineering · Senior · United Kingdom · GBP/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Workable employer's own board first seen 11h ago · last seen 1h ago
The listing
Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronise, huddle and build our culture.
Job Description
Astrid is seeking an experienced Senior Gameplay Engineer to join our small and thoughtful team as we push the boundaries in gaming and IP, offering fans new meaningful worlds and experiences.
We are looking for an individual with a passion for co-op games. You care deeply about characters, behaviours, and game AI — the kind that players feel rather than notice. You will be building character and NPC behaviours, iterating on cameras and controls, and making sure our game feels fun.
This is a remote position on a fully distributed team.
Who You Are
- You are passionate about games and what they mean for our players
- You are proactive and take initiative
- You are a problem solver with a positive mindset who likes a challenge
- You care about code quality and reducing technical debt
- You consistently address issues as you encounter them
- You like to experiment and innovate
- You work well with others and communicate technical concepts clearly
- You have a continuous improvement mindset
What You Will Do
- Design and create AI behaviours in Unreal Engine using State Trees and Blackboards.
- Build and iterate on Character, Camera & Controls.
- Integrate AI with the rest of the game systems to create a fun, exciting living world.
- Share knowledge, mentor, and support colleagues in your area of expertise
- Champion engineering quality
- Partner with engineers, designers and artists to deliver excellent player-facing features
Requirements
- Proven experience developing AI behaviours in Unreal Engine
- An interest in 3Cs (Character, Controls, Camera) and experience in a Third-Person game
- Working knowledge of State Trees, Blackboards, Perception, and GAS.
- Strong teamwork and collaboration skills.
- Solid knowledge of C++
- Experience identifying and addressing performance bottlenecks in UI and gameplay systems
Bonus Experience
- Experience with Unreal Replication.
- Background in co-op or multiplayer character systems (replication, prediction, lag compensation)
- Exposure to AI-driven narrative or social simulation systems
- Experience with systemic game design (emergent mechanics, simulation-driven worlds, sandbox titles)
Benefits
- Great compensation package and equity
- Private health insurance
- Pension
- Unlimited vacation days. We trust our team!
- Flexible remote work hours as long as team members deliver results
- We are committed to continuing to expand our benefits and perks to support our team.