Unreal Engine 4/5 C++ Developer
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked just now — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 12h ago
The date the source published, not the day we noticed it (2026-10-12). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Kazakhstan
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $130k–182.5k/yr
Middle 50% of 45 listings that do state pay — Engineering · all levels · APAC · USD/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Workable employer's own board first seen 1h ago · last seen just now
The listing
We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
- Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
- Meeting interesting people from different areas of game development.
- Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
- Participating in architectural decisions, design of new systems and modules, or prototyping new features.
- Performance optimizations.
- Going through each stage of the game development pipeline and release of the game.
Requirements
- Commercial experience with C++ and Unreal Engine 4 or 5.
- Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
- Comprehension of Unreal Engine memory management model.
- Good understanding of dynamic polymorphism and C++ specific notions.
- Practical knowledge with Blueprint scripting.
- Good communication skills and fluent spoken English.
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects;
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
- Sensibly flexible working hours