System Software Engineering Intern, GPU - 2027
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 5h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 17h ago
The date the source published, not the day we noticed it (2026-10-14). Last seen at its source just now.
Is it remote?
The listing says yes
The location field doesn't say remote, so our assessment is based on the title or the description. Read the listing before applying.
Who may apply?
Poland
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay PLN 289.7k–399.8k/yr
Middle 50% of 39 listings that do state pay — Engineering · all levels · Poland · PLN/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
-
Workday employer's own board first seen 5h ago · last seen just now
- location not stated
The listing
NVIDIA is searching for a highly motivated, creative engineer with experience in system software to join the GPU Software team. As someone who is hardworking and passionate about their work, you will contribute towards aspects of game engine profiling and GPU SW. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant and talented people on the planet working for us.
What you’ll be doing:
Profile game engines, such as UE5, take advantage of these frameworks to improve game performance for cloud-based GPUs.
Work on GPU Pre Silicon and Post Silicon performance profiling and tuning.
What we need to see:
Pursuing BS, MS, or PhD university degree in an engineering or computer science related discipline
Demonstrate a hand on technical background; excellent C programming, C++, Perl/Python, and Graphics Rendering API, such as DX11/12.
You are an asset if you have familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc).
Experience with complex system-level debugging is invaluable.
Ways to stand out from the crowd:
Understanding of Game Engines.
Experience working within virtualized environment, such as KVM.
Experience working with virtual machines and docker.
Familiarity with large scale code profiling.
If you're creative, passionate, and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for great people like you to help us accelerate the next wave of artificial intelligence.
Our internship pay is based on the position, your location, year in school, degree, and experience. For Poland: the annual range for our interns is 117,750 PLN - 204,100 PLN. (pro-rated for the duration of the internship).