Game Design SME
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 11h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 14d ago
The date the source published, not the day we noticed it (2026-10-19). Last seen at its source 8h ago.
We have tracked this listing since 19 Oct 2026 (14 days). The employer's own board has carried it every time we have read it, most recently 8 hours ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
United States
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $121.9k–210k/yr
Middle 50% of 372 listings that do state pay — Design · all levels · United States · USD/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Workable employer's own board first seen 14d ago · last seen 8h ago
The listing
Build What Matters at RevStar
Position: Game Design Subject Matter Expert
- Reports To: Product Manager/Engineering Lead
- Location: Remote (AZ, FL, TX)
- Employment Type: Full-Time W2
Job Summary
We are seeking an experienced Game Design Subject Matter Expert (Visual & Systems) to join our team at RevStar. In this capacity, you will drive the evolution and abstraction of our interactive learning modules and graphics systems.
The primary objective of this engagement is to take existing game engines and visual templates and evolve them into modular, scalable, and configurable frameworks. You will exercise independent professional judgment to establish visual standards, system abstractions, and technical specifications for interactive content.
Our Core Values:
- Self-Mastery: We hold a high bar for how we think, communicate, and improve.
- Ownership: We own outcomes, not just effort.
- Shared Destiny: We rise or fall together.
Your Impact Pillars
1. Graphics & Systems Template Abstraction
- Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
- Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
- Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
2. Visual & Mechanical Design Integration
- Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
- Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
- Translate complex subject matter into clear visual communication frameworks.
3. Technical Strategy & Documentation
- Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
- Execute iterative visual design reviews, aesthetic audits, and usability assessments to ensure high production standards.
- Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.
Requirements
To successfully complete the deliverables for this engagement, you must possess:
- 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution (over pure standalone indie development).
- Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
- Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design principles.
- Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment.
Benefits
Engagement Details & Terms
- Paid Time Off – Take the time you need to recharge and stay productive.
- Remote-First Working Environment – Collaborate from anywhere while staying connected with our global team.
- Comprehensive Health Coverage – Medical, Dental, Vision
- 401(k) Retirement Plan – Plan for your future with access to a company-sponsored 401(k) program.
- Annual Learning & Development Stipend – Invest in your skills with conferences, certifications, or courses.
- Peer Mentorship & Coaching – Learn from experienced engineers, product managers, and architects to accelerate your growth.
- Professional Growth Opportunities – Exposure to cutting-edge AWS GenAI, data, and cloud technologies across diverse industries.
- Company Outings & Volunteer Opportunities – Build relationships and give back to the community.
- Collaborative, Innovative Culture – Work alongside top talent in a fast-paced, supportive environment that values curiosity and initiative.
Equal Opportunity Employment
At RevStar, we don’t just accept differences — we celebrate them, we support them, and we thrive on them for the benefit of our employees, our customers, and our community. RevStar is proud to be an equal opportunity workplace.
Reasonable Accommodations
RevStar is committed to providing access, equal opportunity and reasonable accommodation for individuals with disabilities in employment, its services, programs, and activities. To request reasonable accommodation, contact HR at hr@revstarconsulting.com.
E-Verify
Our company participates in E-Verify to confirm work authorization for all newly hired U.S. employees; this process applies strictly to direct W-2 hires and is not applicable to independent contractor roles.