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Mythwright via Workable

Senior 3D Generalist Artist

United Kingdom senior
still open verified 1d ago posted 5d ago seen 4h ago
Apply at apply.workable.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 1d ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 5d ago

The date the source published, not the day we noticed it (2026-10-29). Last seen at its source 4h ago.

We have tracked this listing since 29 Oct 2026 (4 days). The employer's own board has carried it every time we have read it, most recently 4 hours ago.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

United Kingdom

The description states no restriction of its own. This is the source's own tag.

Skills named in the ad

UIUnreal Engine

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

Role Overview

We’re looking for a Senior 3D Generalist Artist to work on a Simulation Game. You’ll work closely with a small, multidisciplinary team to build imaginative and replayable simulation games that serve a distinct genre audience and connect with players.

Key Responsibilities

1 - Create Game-Ready Art

You’ll mainly be working on modular environments, props, set dressing and character / creature work

Success looks like:

  • Understanding our art ethos and working autonomously with high level direction
  • Grasping the project art style and adapting quickly
  • Understanding how to construct modular environments and working to a grid
  • Rapid output by focusing on getting the core elements right rather than superficial details

2 - Be a Force Multiplayer, Not Just an Asset Maker

There’s more to it than just creating assets, it’s about being an invaluable team member.

Success looks like:

  • Communicating and collaborating with the team. Nurturing the synergy between disciplines and problem solving the gaps in-between
  • Joining playtests and contributing to the game experience beyond art
  • Identifying risks and constraints early and redirecting effort when needed
  • Being pro-active and moving the project forward, even if you’re waiting for feedback or currently blocked, you know how to identify meaningful work to keep momentum

3 - Implement Assets in Engine

You’re not just handing off art assets, you’re implementing them in-engine.

Success looks like:

  • Importing, setting up and hooking up assets
  • Correctly handling setup for materials, prefabs, folders and naming etc
  • Fixing materials, collision and general art bugs in engine
  • Spotting inefficiencies and offering better solutions
  • Keeping assets and scenes well optimized without sacrificing the game’s vision

Requirements

  • Senior experience level. Comfortable working autonomously with high level direction, championing your area of responsibility.
  • Broad artistic & technical skillset: Environments, props, characters / creatures.
  • Confident in Unreal Engine; asset implementation and fixing art bugs.
  • Happy to prioritize speed & efficiency.
  • Project first mindset: Our games look good but we’re not trying to win art awards or build stunning portfolio pieces. The experience is king.
  • General understanding of supporting optimization and performance for single player and online multiplayer titles (from an art POV).
  • Bonus skills: Rigging, VFX, UI, Tech Art skills, Concept Art

Please Note: This is a full-time, remote-working position, open to anyone within the UK & Europe.

Benefits

Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.

Apply at apply.workable.com