VFX Artist - Paper.io 2
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 1d ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 49d ago
The date the source published, not the day we noticed it (2026-07-28). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Barcelona, Paris, Amsterdam
The description states no restriction of its own. This is the source's own tag.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
-
ashby employer's own board first seen 11d ago · last seen just now
The listing
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This remote role is located within a two-hour time difference of CET.
TeamOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
RoleCreating high-quality 2D and 3D VFX, including motion graphics & animations
Developing and implementing visual effects both for for core gameplay, UI screens and character VFXs
Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity
Working with developers to adapt and integrate new art features based on project specifications
Optimizing VFX for performance
Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D VFXs, motion graphics & animations
Experience with Unity real-time rendering
Solid understanding of particle systems, physics simulations, shaders, and scripting
Excellent problem-solving skills and attention to detail
Strong communication and collaboration skills
Experience with shader development and optimization techniques is preferred
Knowledge of animation principles and techniques
Ability to work in a fast-paced environment and manage multiple tasks simultaneously
Best-in-class compensation
Other benefits according to the country you reside