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ARVORE Immersive Experiences via Bamboohr

Sound Designer | Talent Pool

Pipeline listing This is a talent pool for possible future openings, not a job that is currently open. Applying adds you to the employer's pipeline.

Brazil Level not stated
still there verified 2h ago posted 457d ago seen 2h ago
Apply at arvore.bamboohr.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 2h ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 457d ago

The date the source published, not the day we noticed it (2025-07-03). Last seen at its source 2h ago.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Brazil

The description states no restriction of its own. This is the source's own tag.

Carried by 1 source

The listing

We are ARVORE, a startup in the virtual reality content creation scene. 

ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.

Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.


JOB DESCRIPTION 

The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects.


MAIN CROSS-FUNCTIONAL ACTIVITIES:

  • Design high-quality in-game audio assets and supplementary audio content, as well as planning, creating, and implementing game audio systems. 
  • Collaborate with directors, producers, and technical/creative teams to understand the vision and requirements for the project's sound.
  • Facilitate collaboration with external audio teams, serving as a liaison between them and your project's team.
  • Use middleware tools to implement and mix dynamic audio systems.
  • Enhance the quality and reduce the size of audio files by selecting optimal extensions and compression formats, thereby ensuring each project achieves optimized size without compromising sound quality.
  • Comprehensively document all audio-related information within a project in a structured manner, ensuring ease of access for the team to reference when needed.


MUST HAVE:

  • Vast experience in creating original sound effects for interactive digital experiences, using tools like synthesis and foley.
  • Experience in working with middleware and dynamic audio, using tools like FMOD and MetaSounds.
  • Knowledge about compression and audio file formats and how to optimize them.
  • Experience in mixing and mastering audio for interactive media.
Apply at arvore.bamboohr.com