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HyperHug via Ashby

Senior 3D Animator

Location not stated senior
still open verified 2d ago posted 143d ago seen 2h ago
Apply at jobs.ashbyhq.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 2d ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 143d ago

The date the source published, not the day we noticed it (2026-05-20). Last seen at its source 2h ago.

We have tracked this listing since 5 Oct 2026 (5 days). The employer's own board has carried it every time we have read it, most recently 2 hours ago.

Is it remote?

Remote

That is the location the employer filed this posting under. Quoted as written — we do not re-word the source's own location.

Who may apply?

Not stated

The description states no restriction of its own. This is the source's own tag.

Carried by 1 source

The listing

HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.

We are looking for a Senior 3D Animator to join the development of our flagship game, Oxide: Survival Island. You will be responsible for creating high-quality first-person and third-person animations for weapons, characters and in-game objects, while collaborating closely with designers, artists, and technical teams to bring immersive gameplay experiences to life.

What You'll Be Doing:
  • Creating keyframe animations for characters, weapons, and gameplay objects in both first-person and third-person perspectives.

  • Cleaning and refining motion capture data as we adopt mocap into our pipeline.

  • Producing animations for skins and additional in-game content.

  • Preparing and exporting animation assets for integration into Unity.

  • Maintaining high animation quality with strong attention to posing, timing, and weight.

Why You'll Enjoy Working With Us:
  • Interesting weapon work: both real-world firearms, and fantasy skins, including upgradeable skins and progression lines.

  • We're always looking for a fresh visual take and growing the artistic side of the team, so your ideas about how animation should look and feel have a real place here.

  • We explore and adopt new technologies and tools in our pipeline instead of working by inertia.

  • We provide all the software, plugins, AI tools, and asset libraries you need for your work.

  • High autonomy: we trust your expertise and don't micromanage.

What We Expect From You:
  • 5+ years of experience in animation production.

  • 3+ years of experience creating animations for games.

  • A strong portfolio showcasing different types of animation.

  • Experience working with keyframe animation.

  • Experience animating first-person and third-person weapons.

  • Professional experience working with Maya.

  • Strong understanding of animation principles, including posing, timing, and a sense of weight.

  • Understanding of how animation systems function inside game engines.

  • English - B1+ level, Russian - C1 level.

A Strong Plus:
  • Experience working with mocap animation.

  • Experience with character emotes and body mechanics.

  • Experience working on shooters or survival games.

What We Offer:
  • Competitive salary.

  • Remote work format.

  • A passionate and supportive team that values creativity and ownership.

  • Opportunities for professional growth.

  • A culture built on initiative, transparency, and collaboration.

Apply at jobs.ashbyhq.com