Senior Product Designer
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 2d ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 105d ago
The date the source published, not the day we noticed it (2026-07-20). Last seen at its source 7h ago.
We have tracked this listing since 27 Oct 2026 (6 days). The employer's own board has carried it every time we have read it, most recently 7 hours ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
India
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $8–12/hr
Middle 50% of 13 listings that do state pay — Design · all levels · APAC · USD/hour. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Recruitee employer's own board first seen 6d ago · last seen 7h ago
The listing
Who we are
Good digital products come from small teams that stay close to the work and move quickly. That's how Parallel operates, and Senior Product Designers are central to it. You'll lead the design on a project day to day and stay hands-on in the files, turning real problems into products that ship and hold up.
Product design is our focus, so knowing what it actually takes to get a product out the door is where we start. From there, you're someone whose work sets an example, and you carry that well. You'll spend your days designing, and you'll also shape where a project goes, through clear direction, sound judgment, and feedback people can use. The best idea can come from anyone on the team, and you make room for that.
What you'll do
Lead the design on a project, from first prototypes to final hand-off to engineering.
Prototype quickly in design sprints, getting ideas into a form the team can respond to.
Take complex, half-formed problems and make them simple to use.
Run the hands-on parts of a sprint: workshops, stakeholder interviews, research, user testing, and documentation.
Present your work and the thinking behind it, to the team and to clients.
Read the product data and let it sharpen your design.
Set the craft standards others work to: guidelines, patterns, and the details that carry a product.
Mentor other designers with specific, honest feedback that moves them forward.
Work closely with engineers and product so the design ships fully and faithfully.
Question the default, for clients and colleagues, and make the case for something better.
What we're looking for
4+ years designing end-to-end digital products
Strong command of UI and UX fundamentals, and deep fluency in Figma.
Interaction and motion skill to shape how the work feels, with tools like Framer, Principle, or After Effects.
A portfolio with real strength in both UX and visual design, on products that shipped.
The speed to prototype fast without letting quality slip.
A talent for turning stakeholder goals, user research, and tangled flows into simple, clear interfaces.
Clear, persuasive communication, whether you're in a client meeting or a team critique.
A genuine appetite for feedback, and for getting better at the work and at how the team works.
Why join us
We're not another agency. We're a tight studio of makers, problem-solvers, and strategists who care about:
Work that matters. Real problems and real products, not pixel-pushing.
Sharp teammates. The best designers, engineers, and strategists to build alongside.
Speed over red tape. Rapid iteration, prototyping, and shipping.
Innovation, not imitation. Room to explore AI, new interaction models, and emerging tech.
Always learning. Every project stretches your thinking and your skills.