Producer LiveOps
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 4h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 4h ago
The date the source published, not the day we noticed it (2026-11-01). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Poland, Belarus, Serbia, Ukraine, Georgia, Armenia
The description states no restriction of its own. This is the source's own tag.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Ashby employer's own board first seen 4h ago · last seen just now
The listing
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads
✏️ #3 in Word Games
We’re looking for an experienced LiveOps Producer to join the Picture Blast Solitaire team. The role covers building the LiveOps direction from the ground up and owning it end to end, from strategy and the event calendar to testing and results, in close collaboration with the product team.
What are you working on?
Genres: Puzzle, Word Games, Casual
Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results.
Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar.
Develop new formats, including game modes that differ from the core gameplay and competitive mechanics.
Analyze metrics; launch and interpret A/B tests.
Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables.
Define technical requirements for event infrastructure.
Align the LiveOps roadmap with core gameplay development together with the Product Producer.
Research competitors and the market and propose improvements.
What kind of professional are we looking for?
Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role.
3+ years of experience in casual puzzle games.
Experience working with product metrics and A/B testing.
Understanding of F2P principles: progression, economy, reward systems, and monetization.
Proactive mindset: ability to independently identify growth opportunities and propose solutions.
Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team.
Systematic and structured approach to work and documentation.
Understanding of LiveOps and mobile market trends; ability to analyze competitors.
Active use of AI tools to speed up work processes.
Nice to have
Experience with ad-monetized projects.
Experience on large-scale projects with high traffic.
What are the conditions and bonuses?
For your success we offer:
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work