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Joyteractive via Ashby

Art Director

Poland head
still open verified 4h ago posted 4h ago seen just now
Apply at jobs.ashbyhq.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 4h ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 4h ago

The date the source published, not the day we noticed it (2026-11-01). Last seen at its source just now.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Poland

The description states no restriction of its own. This is the source's own tag.

Pay not stated

Similar roles pay €41k–75.6k/yr

Middle 50% of 32 listings that do state pay — Design · all levels · EMEA · EUR/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.

Skills named in the ad

OnboardingUIUXiOS Development

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads
✏️ #3 in Word Games

We’re looking for an experienced Art Director to join the Picture Blast Solitaire team. The role combines art, UX and game feel, covering how the game looks and how good it feels to play at every moment, in close collaboration with the product team.

What are you working on?

  • Genres: Puzzle, Word Games, Casual

  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Review the current visuals and UX of the project and prepare a prioritized improvement plan

  • Improve game feel: animations, feedback on player actions, satisfying moments at key points of gameplay

  • Create and maintain the game’s style guide: palette, UI elements, fonts, rules for animations and effects

  • Develop the game’s visual style, including potential major changes such as backgrounds and the overall visual approach, and prepare variants for A/B tests

  • Lead the art team: set tasks, review work, give feedback, support growth

  • Set tasks for and review UX flows and interfaces

  • Set tasks for animations and VFX, review and accept results in the build

  • Take part in new feature development from the concept stage: the visual and UX side of the feature and its integration into the overall style

  • Review and approve all visual assets before they go into the game

  • Check visuals in the build on devices and set fix tasks for the development team

What kind of professional are we looking for?

  • 3+ years in game development as an Art Director or Art Lead

  • Experience with mobile casual projects where visuals and game feel are key: puzzle, coloring, hidden object, merge, match-3, farm

  • Experience with a LiveOps product

  • A portfolio of projects where you were responsible for the visuals

  • Deep expertise in 2D art, UI/UX and game feel for mobile games

  • Experience leading an art team: setting tasks, reviewing work, hiring, developing artists

  • Experience setting tasks for and reviewing UI/UX in mobile games: mobile interface patterns, readability on small screens, onboarding

  • Understanding of animation and VFX production, including integration into Unity (Spine or similar), at the level of setting tasks and accepting results

  • Deep understanding of current AI tools for art

  • Understanding of mobile device technical constraints

  • Experience working in a product team in close collaboration with the producer, game design and development

Nice to have

  • Experience independently defining the visual direction of a product that has been released

  • Experience working on successful projects with a multi-million audience

  • Experience organizing large-scale production of illustrated content in a consistent style

  • Hands-on experience implementing AI in art production

What are the conditions and bonuses?

  • 🌴 18 business days of compensated day-offs

  • 8 paid Personal Days a year + 1 day is added every year

  • 👉 Flexible Public Holidays policy

  • ❤️‍🩹 100% Sick Leave compensation

  • 💻 Payment for wear and tear on equipment while using a personal computer

  • 🌐 Remote work

Apply at jobs.ashbyhq.com