Senior Gameplay Engineer - UI
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 11h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 114d ago
The date the source published, not the day we noticed it (2026-06-19). Last seen at its source 2h ago.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
United Kingdom
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay £58.1k–126.9k/yr
Middle 50% of 8 listings that do state pay — Design · all levels · United Kingdom · GBP/year. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
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Workable employer's own board first seen 12h ago · last seen 2h ago
The listing
Senior Gameplay Engineer
Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronise, huddle and build our culture.
The Role
Astrid is seeking an experienced Senior UI / Gameplay Systems Engineer to join our small and thoughtful team as we push the boundaries in gaming and IP, offering fans new meaningful worlds and experiences.
We are looking for an experienced engineer with a strong focus on UI and gameplay systems, having built player-facing features within Unreal Engine 5 using Blueprint and C++, and with extensive experience building UIs in UMG — ideally with CommonUI. You are comfortable working within and extending established gameplay architectures, and you care about delivering intuitive experiences that support core game flows and gameplay systems.
This is a remote position on a fully distributed team.
Who You Are
- You are passionate about games and what they mean for our players
- You are proactive and take initiative
- You are a problem solver with a positive mindset who likes a challenge
- You care about code quality
- You consistently address issues as you encounter them
- You like to experiment and innovate
- You work well with others and communicate technical concepts clearly
- You have a continuous improvement mindset
What You Will Do
- Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint
- Design intuitive interfaces using UMG and CommonUI
- Integrate with existing gameplay systems, and develop new gameplay systems for an open-world simulation game
- Share knowledge, mentor, and support colleagues in your area of expertise
- Champion engineering quality
- Partner with engineers, designers and artists to deliver excellent player-facing features
Requirements
- Proven experience developing UI and gameplay systems in Unreal Engine 5.
- Strong understanding of UMG.
- Working knowledge of CommonUI, CommonInput, Enhanced Input, and how the systems interact.
- Strong teamwork and collaboration skills.
- Solid knowledge of C++
- Experience identifying and addressing performance bottlenecks in UI and gameplay systems
Benefits
- Great compensation package and equity
- Private health insurance
- Pension
- Unlimited vacation days. We trust our team!
- Flexible remote work hours as long as team members deliver results
- We are committed to continuing to expand our benefits and perks to support our team.
Bonus Experience
- Knowledge of Slate
- Experience developing systemic games (emergent mechanics, interlocking systems, simulation-driven worlds, sandbox or co-op titles)
- Experience in social, frontend, and gameplay-adjacent areas of game development
- Familiarity with developing games for multiple platforms