VFX Artist
Posted 933 days ago, which is unusual. The employer's own board was still carrying it when we last read it, just now.
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 1d ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 933d ago
The date the source published, not the day we noticed it (2024-03-15). Last seen at its source just now.
We have tracked this listing since 3 Oct 2026 (1 days). The employer's own board has carried it every time we have read it, most recently just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Malaysia
The description states no restriction of its own. This is the source's own tag.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
-
bamboohr employer's own board first seen 1d ago · last seen just now
The listing
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Real-Time VFX artist on a freelance/contract basis, you will be working both independently and collaboratively with the development team to make the best-looking VFX. The Effects Artist is expected to concept/design effects either in 2D or 3D to convey the design/motion and overall idea to their leads.
You will collaborate with our Creative/Art Director in developing visually stunning VFX that enhances our projects' artistic vision. You will create stylistically consistent and impactful VFX assets using particles, geometry, animation, and materials, while ensuring efficiency and adherence to technical budgets. Strong communication skills are essential, as you will regularly update the Creative/Art Director and Producer on project milestones and seek guidance when necessary.
In this role, you will work closely with fellow artists and engineers to optimize the art pipeline and establish technical benchmarks, fostering a collaborative environment. Staying current with industry-standard tools and techniques is vital to your personal and professional development.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.
Job Skills
VFX Artist will possess the following job skills:
- Hands-on experience with game engines (UE4, Unity3D, etc.)
- Production-ready
- 3D software and plug-in (Maya, 3Ds Max, Blender, etc.)
- Production-ready
- Knowledge of how to optimize for video game hardware
- Production-ready
- Production-ready
- Adobe Photoshop and/or After Effects or Substance Designer
- Production-ready
- Production-ready
- Practical and symbolic VFX knowledge
- Production-ready
- Production-ready
- Particle / Simulation / Dynamic VFX
- Production-ready
- Production-ready
- Shader / Material Authoring
- Production-ready
- Production-ready
Additional Competencies
Every VFX Artist must also demonstrate at least 1 additional competency at Production-ready proficiency, or 2 additional competencies at beginner-level:
- Programming/scripting experience "Blueprint, Python etc.,
- Knowledge of Lighting and Post process
- Substance Painter
- ZBrush / Sculpting workflow
- Additional Art Styles for VFX "Realistic / Stylized"
- FumeFX / EmberGen
- Houdini "Simulation, Automation, Procedural Workflow"
- Blender Geometry Nodes "Simulation, procedural Workflow"
- Unreal Engine Rendering (Lighting, Rendering)
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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