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Streamline Studios via Bamboohr

3D Environment Artist

Malaysia Level not stated
still open verified 1h ago posted 295d ago seen just now
Apply at streamlinestudios.bamboohr.com

This is the employer's own posting, not a copy on a job board.

What we know

Is it still open?

Confirmed still open

Last checked 1h ago — checked against the employer's own applicant tracking system, which is the company answering directly.

We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.

Check this listing's status as JSON

How old is it?

Posted 295d ago

The date the source published, not the day we noticed it (2025-12-12). Last seen at its source just now.

Is it remote?

Marked remote on the employer's board

Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.

Who may apply?

Malaysia

The description states no restriction of its own. This is the source's own tag.

Skills named in the ad

Adobe Creative Suite

Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.

Carried by 1 source

The listing

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.


Description

We are hiring a 3D Environment Artist on a freelance/contract basis. You will create stunning and immersive game worlds. We're looking for a strong artistic eye, proficiency in 3D modeling, texturing, and lighting, and experience with industry-standard software such as Maya, Blender, or 3ds Max.


This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.


Job Skills

3D Environment Artist will possess the following competencies:

Production Ready

  • 3dsMax/Maya/Blender 
  • Substance Painter 
  • PBR workflow Photoshop 
  • Game asset pipeline (highpoly, game ready lowpoly, texturing, baking) 
  • Unreal Engine Shader/Material/Asset Set-up 
  • Unreal Engine Rendering (Lighting, Rendering) 


Additional Skills

Every 3D Environment Artist must also demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level:

  • Hard-surface modelling
  • Set-dressing / level assembly
  • Lighting
  • VFX
  • Shader creation
  • Substance Designer texture creation
  • Organic sculpting
  • adaptation to clients proprietary engine & workflow
  • Zbrush
  • UE Blueprints/Scripting


Deliverables Expectations

Freelancers/Contractors will be measured according to the metric below: 

  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays


Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.


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Apply at streamlinestudios.bamboohr.com