3D Animator
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 1h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 293d ago
The date the source published, not the day we noticed it (2025-12-14). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Malaysia
The description states no restriction of its own. This is the source's own tag.
Pay not stated
Similar roles pay $34–50/hr
Middle 50% of 13 listings that do state pay — Design · all levels · APAC · USD/hour. This employer has published no salary; this is what comparable listings we hold disclose, never converted between currencies or periods. How this is calculated.
Carried by 1 source
-
bamboohr employer's own board first seen 1h ago · last seen just now
The listing
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are hiring a 3D Animator on a freelance/contract basis, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.
You will also implement animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements, and staying current with industry trends and best practices in animation techniques is vital to the success of our projects.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.
Job Skills
3D Animator will possess the following competencies:
- Maya/Blender
- Production-ready
- UE - Animation Blueprint
- Production-ready
- UE- Sequencer and Animation Graphs
- Production-ready
- UE- Retargeting and Optimization
- Production-ready
- UE- Triggered Events
- Production-ready
- UE- Integeration and Gameplay
- Production-ready
Additional Skills
Every 3D Animator must also demonstrate at least 2 additional competencies at production-ready proficiency:
- Knowledge of Game Animation vs Cinematics
- Knowledge of Motion Capture
- Understand Physics and Anatomy
- Basics of Tooling/Scripting
- Understand Production Pipeline
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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