Concept Artist
This is the employer's own posting, not a copy on a job board.
What we know
Is it still open?
Confirmed still open
Last checked 1h ago — checked against the employer's own applicant tracking system, which is the company answering directly.
We re-read the employer's own applicant tracking system and the posting was still there. That is the company answering directly.
How old is it?
Posted 292d ago
The date the source published, not the day we noticed it (2025-12-15). Last seen at its source just now.
Is it remote?
Marked remote on the employer's board
Their board carries a remote setting on this posting — a field they filled in, not wording we read. The location field names somewhere specific, which is usually where the team or the entity sits.
Who may apply?
Malaysia
The description states no restriction of its own. This is the source's own tag.
Skills named in the ad
Recognised terms only, from a fixed vocabulary — this is what CV matching compares against.
Carried by 1 source
-
bamboohr employer's own board first seen 1h ago · last seen just now
The listing
Future Opportunities – Join Our Talent Pool
We are always looking for talented freelance artists to work with Streamline Studios.
While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.
Thank you for your interest in Streamline Studios.
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Mid-Level Concept Artist on a freelance/contract basis to collaborate with our team in the gaming industry.
You will collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping the visual direction of our projects. As a Mid-Level Concept Artist, you will play a crucial role in the early stages of game development, translating concepts and ideas into visually stunning art that drives gameplay and narrative. You will also work closely with cross-functional teams to ensure that the visual elements align with the game's vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, and tone of the game.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per
work order. It is not a full-time employment position.
Job Skills
Concept Artist will possess the following competencies:
- Visual Communication Fundamentals
- Production-ready
- Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)
- Production-ready
- Blender or equivalent industry standard 3D software as part of a concept workflow
- Production-ready
- Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)
- Production-ready
- Game asset pipeline understanding
- Production-ready
- Production-ready
Additional Skills
Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:
- Pre-Visualization / Visual Development
- Illustration
- UI Design
- Unreal Engine 5
- Stylized art
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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